Post by Naruto the Fire Shadow on Jul 1, 2006 2:42:08 GMT -5
Name: Doton: Dochū Eigyo no Jutsu literally "Earth Release: Underground Projection Fish Technique"
Type: C-rank
Description:Using the Oboro Bunshin no Jutsu (Haze Clone Technique), the Rain Genin use the clones to confuse their enemies and then hide within the earth. However, when using this jutsu together with the Oboro Bunshin, the actual attackers can then strike at their target from the ground, amidst the confusion. Ineffective without Oboro Bunshin no Jutsu (Haze Clone Technique)
Damage:40
Uses 60 Chakra Points
Only For Rain Shinobi unless bought or traded
---------------
Name: Doton: Doroku Gaeshi literally "Earth Release: Earth Shore Return"
Type: C-rank
Description:After striking the ground with his hands, Jirōbō creates a large wall of earth will rise into place as defense. The defense is not perfect though, since a hard or drilling impact can puncture the wall.
Damage: None
Uses 40 Chakra Points
Only for Rock Nin
---------------
Name: Doton: Retsudotenshō literally "Earth Release: Split Earth Turn Around Palm"
Type: C-rank
Description:This technique allows the ninja to control nearby rocks and stones that surround the enemy and will begin to hit and spin about crushing all those trapped within it.
Damage: 50
Uses: 55 Chakra Points
--------------
Name: Fukumikuchi Hari literally, "Hidden Mouth Needles"
Type:C-rank Short range
Description:The user is able to summon forth needles into the mouth and then spit them out at their opponent with precise accuracy
Damage: 15 x 5
Uses: 15 Chakra Points for every shot
---------------
Name: Fūton: Daitoppa literally "Wind Release: Great Breakthrough"
Type: C-rank, Short to mid-range
Description:The user sends out a powerful explosion of wind, which can easily level almost an entire area. It is known that a variation of the technique involves a smaller blast of wind which gets ignited with flame, making it stronger and more damaging to the target.
Damage:80
Uses: 100 Chakra Points
---------------
Name: Hachi Bakudan no Jutsu literally "Bee Bomb Technique"
Type: C-rank, Offensive, Mid to long range
Description:The Kamizuru user summons several bees with exploding tags attached to them and command them to strike the enemy. Once they come into contact with the target, the tags explode.
Damage:50
Uses:35 Chakra Points
Only for Kamizuru Clan
---------------
Name: Hachi Senbon no Jutsu, literally "A Thousand Bee Stings Technique"
Type:C-rank, Mid to long range
DescriptionThe Kamizuru user summons several bees that shoot their stingers at the target. These stingers also contain a deadly poison.
Damage:Posion 3 turns (20 at the start of each turn)
Uses:100 Chakra Points
Only for Kamizuru Clan
---------------
Name: Hachimitsu no Jutsuliterally "Bee Honey Technique"
Type:C-rank Mid to long range
Description:The Kamizuru user summons several bees made out of super sticky honey that, once they come into contact with the opponent, explode and spread all over the enemy's body, making it extremely impossible for the enemy to even move
Damage: None-Stun Effect 1 Turn
Uses: 40 Chakra Poimts
---------------
Name: Hi no Hagane literally "Wings of the Sun"
Type:C-rank, Long range
Description:Causes a rockslide by sending a wave of electric energy up wards a cliff.Changes battle Field to Rocky plain.
Damage: None
Uses: 10 Chakra Points
---------------
Name: Jōro Senbon literally "Sprinkling Needles"
Type: C-rank, Mid-range
Description:A barrage of hundreds of needles fly at the enemy from sockets of an umbrella that has been flung into the air. They come at the enemy at mach speed and can surround them from all directions. It is known that chakra is utilized to control and increase the accuracy of every needle, making them impossible to dodge or evade from.
Damage:50 (Impossible to dodge unless automatic defense)
Uses: 35 Chakra
Must have more than x4 Rain Nin Umbrella's to be unavoidable
---------------
Name: Kamaitachi no Jutsu literally "Cutting Whirlwind Technique"
Type: C-rank,Short to mid-range
Description:A Jutsu that, using a giant fan, creates huge gusts of wind mixed with chakra capable of cutting the target apart. This whirlwind is powerful enough to repel and destroy multiple types of throwing weapons and can even reflect sound waves right back at their original source.
Damage:70
Uses: 60 Chakra Points
Must have a Fan equiped to use
---------------
Name: Kanashibari no Jutsu,literally "Temporary Paralysis Technique
Type: C-rank,Short to mid-range
Description:This technique is used to cause one's opponent to lose the advantage of movement. Freezing them in their tracks, this creates an opening for a more dangerous attack. The ANBU members are known especially for this Jutsu.
Damage:None Stun-Effect 1 turn
Uses: 150 Chakra Points
---------------
Name: Katon: Gōkakyū no Jutsu, literally "Fire Release: Great Fireball Technique"
Type: C-rank,Close range
Description:Utilizing a high amount of chakra, a large ball of flame is exhaled from the user's mouth. When an Uchiha clan member perfectly masters this technique, the person is fully recognized as an adult.
Damage:120
Chakra:90 Chakra Points
---------------
Name: Katon: Hōsenka no Jutsu, literally "Fire Release - Chinese-Phoenix Immortal Fire Technique"
Type: C-rank,Close range
Description:Multiple balls of fire are sent at the target. It is also possible to hide shurikens within the fireballs, creating an unexpected secondary surprise attack.
Damage:30 x6
Uses:145 Chakra Points
---------------
Name: Kuchiyose no Jutsu literally "Summoning Technique"
Type: C-rank,
Description:This Jutsu, using a contract, Seal, and the user's blood, binds an animal to the user.The type of animal is determined by the contract and Seal performed. The blood is used as a signature to make the contract, which can be written on a scroll or tattoo, valid. Once bound, the animal can be summoned to perform a task or help the user in battle.
Damage:Check Summoning Scrolls
Use:Check Summoning Scrolls
---------------
Name: Kyōmeisen, literally "Vibrating Sound Drill"
Type: C-rank,Short range
Description:An attack that involves the use of a Melody Arm, a device used to amplify and control the sound waves emitted from it to attack an opponent's sense of hearing. By damaging the victim's inner ear, the victim is rendered off-balance and nauseous
Damage:50
Uses:40 Chakra Points
Must have Melody Arm equipped
---------------
Name: Mizu Bunshin no Jutsu, literally "Water Clone Technique"
Type: C-rank
Description:Creates one or more identical copies of the user out of water. More similar to Kage Bunshin no Jutsu (Art of the Shadow Doppelganger) than to a normal Bunshin no Jutsu (Doppelganger Technique), these clones are capable of attacking, except for the fact that each clone's power is only one-tenth of the user. Also, the clones can only be controlled within a certain radius of the user. That is the technique's weakness.
Damage:10 (Goes up by +5 for every level)
Uses:15 Chakra Points (+5 for every level)
---------------
Name: Raikyū, literally "Lightning Ball"
Type:C-rank, Short range
Description:By gathering chakra between his twin swords, Raiga creates a ball of electrical energy and launches it at the enemy.
Damage:30
Uses:30 Chakra Points
Must have two swords equipped to use this jutsu
---------------
Name: Sen'eijashu literally "Hidden Shadow Snake Hand"
Type: C-rank,Short range
Description:Users of this technique project several snakes from their wrist as they make a punching motion towards their intended object. The snakes often bite and wrap around the given target, potentially inflicting multiple wounds and are even capable of poisoning the victim as well. This technique is possibly tied to a similar Kuchiyose no Jutsu (Summoning Technique) that involves venomous snakes.
Damage:30 (10 every turn for poison for 2 turns)
Uses:70 Chakra Points
Must hjave the Snake Summoning Contract to use
----------------
Name: Shikomishindan,literally "Prepared Needle Shot"
Type: C-rank, Short to mid-range
Description:The user of this technique pulls back a series of metal twine from a wrist-mounted device. By pulling on the string and releasing the twine a row of five needles are released from it. This device is usually used to surprise the enemy, as it may be concealed under long sleeves. These needles are also dipped with a lethal poison to add to their fatality.
Damage:25 (Poison 50 Damage for 1 turn)
Uses:80 Chakra Points
Must have Twine Wrist Mounted Device yo use
----------------
Name: Shintenshin no Jutsu,literally "Mind Body Switch Technique"
Type: C-rank,Short to mid-range
Description:Allows the user to enter a target's mind, taking control of their body and senses. Known normally as a spying Jutsu, it can also be used in battle although with many drawbacks. The user's spirit travels not as quickly though, making it somewhat easy to dodge. If the spirit does happen to miss, the user's body will be left as an empty vessel for a few minutes, hence, leaving it wide open to an attack. There's no guarnantee that, even if the technique does work, it can last for more than two to three minutes. When the user is inside of the target's body, any damage that is inflicted on the target will also be caused upon on their original body, therefore, if the target dies, so shall the user.
Damage:10 Stun-Effect 2 Turns
Uses:140 Chakra Points
Only for the Yamanaka Clan
----------------
Name: Shunshin no Jutsu,literally "Body Flicker Technique"
Type: C-rank,
Description:A high-speed movement technique. It is described as 'appearing with the wind and disappearing like the wind.' A very basic jutsu, it appears that most shinobi above Genin-rank know it.
Using chakra to activate the body, the user is able to move from one point to another with extreme speeds. This super-fast movement is almost impossible to see with the naked eye. To a normal person, it would seem as if the user has teleported. The amount of Chakra used depends on the distance and elevation between the user and the destination.
Damage:None Next attack gaurnteed to hit.
Uses:250 Chakra Points
---------------
Name: Sōfūshasan no Tachi, literally "Manipulating Windmill Triple Blades"
Type: C-rank,Mid-range
Description:Utilizing the abilities of the Sharingan, the user is able to control three Windmill Shuriken which have wire cords attached to them (two held with the hands and one with the mouth) and manipulate their paths to tie the opponent to a nearby large object, binding them.
Damage:120
Chakra:150 Chakra Points
Only for the Uchiha clan members that have the Sharingan
----------------
Name: Sōshūha,literally "Manipulating Attack Blades"
Type: C-rank, Short to mid-range
Description:Blades are held floating in mid-air as they are controlled by the user's chakra. These blades can then be directed towards any desired target.
Damage: 5 x8 Blades
Uses:140 Chakra Points
---------------
Name: Suirō no Jutsu,literally "Water Prison Technique"
Type: C-rank, Supplementary, Short range (0-5m)
Description:A move used to trap the victim inside a virtually inescapable prison of water. The only downside to this technique is that the user must keep one arm inside the water sphere at all times in order for the victim to remain imprisoned. This Jutsu cannot be performed without a sufficiently large body of water to supply the water for it.
Damage:None (Both players cannont attack next turn except user a type with bushin)
Uses:150 Chakra Points
---------------
Name: Zankūkyokuha,literally "Extreme Decapitating Air Waves"
Type: C-rank, Short to mid-range
Description:A more powerful version of the Zankūha, the user creates a massive gust of cutting wind capable of totaling the surrounding area, wiping out anything along the way.
Damage:120
Uses:200 Chakra Points
Type: C-rank
Description:Using the Oboro Bunshin no Jutsu (Haze Clone Technique), the Rain Genin use the clones to confuse their enemies and then hide within the earth. However, when using this jutsu together with the Oboro Bunshin, the actual attackers can then strike at their target from the ground, amidst the confusion. Ineffective without Oboro Bunshin no Jutsu (Haze Clone Technique)
Damage:40
Uses 60 Chakra Points
Only For Rain Shinobi unless bought or traded
---------------
Name: Doton: Doroku Gaeshi literally "Earth Release: Earth Shore Return"
Type: C-rank
Description:After striking the ground with his hands, Jirōbō creates a large wall of earth will rise into place as defense. The defense is not perfect though, since a hard or drilling impact can puncture the wall.
Damage: None
Uses 40 Chakra Points
Only for Rock Nin
---------------
Name: Doton: Retsudotenshō literally "Earth Release: Split Earth Turn Around Palm"
Type: C-rank
Description:This technique allows the ninja to control nearby rocks and stones that surround the enemy and will begin to hit and spin about crushing all those trapped within it.
Damage: 50
Uses: 55 Chakra Points
--------------
Name: Fukumikuchi Hari literally, "Hidden Mouth Needles"
Type:C-rank Short range
Description:The user is able to summon forth needles into the mouth and then spit them out at their opponent with precise accuracy
Damage: 15 x 5
Uses: 15 Chakra Points for every shot
---------------
Name: Fūton: Daitoppa literally "Wind Release: Great Breakthrough"
Type: C-rank, Short to mid-range
Description:The user sends out a powerful explosion of wind, which can easily level almost an entire area. It is known that a variation of the technique involves a smaller blast of wind which gets ignited with flame, making it stronger and more damaging to the target.
Damage:80
Uses: 100 Chakra Points
---------------
Name: Hachi Bakudan no Jutsu literally "Bee Bomb Technique"
Type: C-rank, Offensive, Mid to long range
Description:The Kamizuru user summons several bees with exploding tags attached to them and command them to strike the enemy. Once they come into contact with the target, the tags explode.
Damage:50
Uses:35 Chakra Points
Only for Kamizuru Clan
---------------
Name: Hachi Senbon no Jutsu, literally "A Thousand Bee Stings Technique"
Type:C-rank, Mid to long range
DescriptionThe Kamizuru user summons several bees that shoot their stingers at the target. These stingers also contain a deadly poison.
Damage:Posion 3 turns (20 at the start of each turn)
Uses:100 Chakra Points
Only for Kamizuru Clan
---------------
Name: Hachimitsu no Jutsuliterally "Bee Honey Technique"
Type:C-rank Mid to long range
Description:The Kamizuru user summons several bees made out of super sticky honey that, once they come into contact with the opponent, explode and spread all over the enemy's body, making it extremely impossible for the enemy to even move
Damage: None-Stun Effect 1 Turn
Uses: 40 Chakra Poimts
---------------
Name: Hi no Hagane literally "Wings of the Sun"
Type:C-rank, Long range
Description:Causes a rockslide by sending a wave of electric energy up wards a cliff.Changes battle Field to Rocky plain.
Damage: None
Uses: 10 Chakra Points
---------------
Name: Jōro Senbon literally "Sprinkling Needles"
Type: C-rank, Mid-range
Description:A barrage of hundreds of needles fly at the enemy from sockets of an umbrella that has been flung into the air. They come at the enemy at mach speed and can surround them from all directions. It is known that chakra is utilized to control and increase the accuracy of every needle, making them impossible to dodge or evade from.
Damage:50 (Impossible to dodge unless automatic defense)
Uses: 35 Chakra
Must have more than x4 Rain Nin Umbrella's to be unavoidable
---------------
Name: Kamaitachi no Jutsu literally "Cutting Whirlwind Technique"
Type: C-rank,Short to mid-range
Description:A Jutsu that, using a giant fan, creates huge gusts of wind mixed with chakra capable of cutting the target apart. This whirlwind is powerful enough to repel and destroy multiple types of throwing weapons and can even reflect sound waves right back at their original source.
Damage:70
Uses: 60 Chakra Points
Must have a Fan equiped to use
---------------
Name: Kanashibari no Jutsu,literally "Temporary Paralysis Technique
Type: C-rank,Short to mid-range
Description:This technique is used to cause one's opponent to lose the advantage of movement. Freezing them in their tracks, this creates an opening for a more dangerous attack. The ANBU members are known especially for this Jutsu.
Damage:None Stun-Effect 1 turn
Uses: 150 Chakra Points
---------------
Name: Katon: Gōkakyū no Jutsu, literally "Fire Release: Great Fireball Technique"
Type: C-rank,Close range
Description:Utilizing a high amount of chakra, a large ball of flame is exhaled from the user's mouth. When an Uchiha clan member perfectly masters this technique, the person is fully recognized as an adult.
Damage:120
Chakra:90 Chakra Points
---------------
Name: Katon: Hōsenka no Jutsu, literally "Fire Release - Chinese-Phoenix Immortal Fire Technique"
Type: C-rank,Close range
Description:Multiple balls of fire are sent at the target. It is also possible to hide shurikens within the fireballs, creating an unexpected secondary surprise attack.
Damage:30 x6
Uses:145 Chakra Points
---------------
Name: Kuchiyose no Jutsu literally "Summoning Technique"
Type: C-rank,
Description:This Jutsu, using a contract, Seal, and the user's blood, binds an animal to the user.The type of animal is determined by the contract and Seal performed. The blood is used as a signature to make the contract, which can be written on a scroll or tattoo, valid. Once bound, the animal can be summoned to perform a task or help the user in battle.
Damage:Check Summoning Scrolls
Use:Check Summoning Scrolls
---------------
Name: Kyōmeisen, literally "Vibrating Sound Drill"
Type: C-rank,Short range
Description:An attack that involves the use of a Melody Arm, a device used to amplify and control the sound waves emitted from it to attack an opponent's sense of hearing. By damaging the victim's inner ear, the victim is rendered off-balance and nauseous
Damage:50
Uses:40 Chakra Points
Must have Melody Arm equipped
---------------
Name: Mizu Bunshin no Jutsu, literally "Water Clone Technique"
Type: C-rank
Description:Creates one or more identical copies of the user out of water. More similar to Kage Bunshin no Jutsu (Art of the Shadow Doppelganger) than to a normal Bunshin no Jutsu (Doppelganger Technique), these clones are capable of attacking, except for the fact that each clone's power is only one-tenth of the user. Also, the clones can only be controlled within a certain radius of the user. That is the technique's weakness.
Damage:10 (Goes up by +5 for every level)
Uses:15 Chakra Points (+5 for every level)
---------------
Name: Raikyū, literally "Lightning Ball"
Type:C-rank, Short range
Description:By gathering chakra between his twin swords, Raiga creates a ball of electrical energy and launches it at the enemy.
Damage:30
Uses:30 Chakra Points
Must have two swords equipped to use this jutsu
---------------
Name: Sen'eijashu literally "Hidden Shadow Snake Hand"
Type: C-rank,Short range
Description:Users of this technique project several snakes from their wrist as they make a punching motion towards their intended object. The snakes often bite and wrap around the given target, potentially inflicting multiple wounds and are even capable of poisoning the victim as well. This technique is possibly tied to a similar Kuchiyose no Jutsu (Summoning Technique) that involves venomous snakes.
Damage:30 (10 every turn for poison for 2 turns)
Uses:70 Chakra Points
Must hjave the Snake Summoning Contract to use
----------------
Name: Shikomishindan,literally "Prepared Needle Shot"
Type: C-rank, Short to mid-range
Description:The user of this technique pulls back a series of metal twine from a wrist-mounted device. By pulling on the string and releasing the twine a row of five needles are released from it. This device is usually used to surprise the enemy, as it may be concealed under long sleeves. These needles are also dipped with a lethal poison to add to their fatality.
Damage:25 (Poison 50 Damage for 1 turn)
Uses:80 Chakra Points
Must have Twine Wrist Mounted Device yo use
----------------
Name: Shintenshin no Jutsu,literally "Mind Body Switch Technique"
Type: C-rank,Short to mid-range
Description:Allows the user to enter a target's mind, taking control of their body and senses. Known normally as a spying Jutsu, it can also be used in battle although with many drawbacks. The user's spirit travels not as quickly though, making it somewhat easy to dodge. If the spirit does happen to miss, the user's body will be left as an empty vessel for a few minutes, hence, leaving it wide open to an attack. There's no guarnantee that, even if the technique does work, it can last for more than two to three minutes. When the user is inside of the target's body, any damage that is inflicted on the target will also be caused upon on their original body, therefore, if the target dies, so shall the user.
Damage:10 Stun-Effect 2 Turns
Uses:140 Chakra Points
Only for the Yamanaka Clan
----------------
Name: Shunshin no Jutsu,literally "Body Flicker Technique"
Type: C-rank,
Description:A high-speed movement technique. It is described as 'appearing with the wind and disappearing like the wind.' A very basic jutsu, it appears that most shinobi above Genin-rank know it.
Using chakra to activate the body, the user is able to move from one point to another with extreme speeds. This super-fast movement is almost impossible to see with the naked eye. To a normal person, it would seem as if the user has teleported. The amount of Chakra used depends on the distance and elevation between the user and the destination.
Damage:None Next attack gaurnteed to hit.
Uses:250 Chakra Points
---------------
Name: Sōfūshasan no Tachi, literally "Manipulating Windmill Triple Blades"
Type: C-rank,Mid-range
Description:Utilizing the abilities of the Sharingan, the user is able to control three Windmill Shuriken which have wire cords attached to them (two held with the hands and one with the mouth) and manipulate their paths to tie the opponent to a nearby large object, binding them.
Damage:120
Chakra:150 Chakra Points
Only for the Uchiha clan members that have the Sharingan
----------------
Name: Sōshūha,literally "Manipulating Attack Blades"
Type: C-rank, Short to mid-range
Description:Blades are held floating in mid-air as they are controlled by the user's chakra. These blades can then be directed towards any desired target.
Damage: 5 x8 Blades
Uses:140 Chakra Points
---------------
Name: Suirō no Jutsu,literally "Water Prison Technique"
Type: C-rank, Supplementary, Short range (0-5m)
Description:A move used to trap the victim inside a virtually inescapable prison of water. The only downside to this technique is that the user must keep one arm inside the water sphere at all times in order for the victim to remain imprisoned. This Jutsu cannot be performed without a sufficiently large body of water to supply the water for it.
Damage:None (Both players cannont attack next turn except user a type with bushin)
Uses:150 Chakra Points
---------------
Name: Zankūkyokuha,literally "Extreme Decapitating Air Waves"
Type: C-rank, Short to mid-range
Description:A more powerful version of the Zankūha, the user creates a massive gust of cutting wind capable of totaling the surrounding area, wiping out anything along the way.
Damage:120
Uses:200 Chakra Points